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Showing posts with the label Dangers and Dweomers

Dangers & Dweomers - House Rules

Wasting time is a thing I do well. Prior to having kids I wasted time like a pro, not even managing to do the things I really wanted with my time (i.e. designing and playing RPGs).  Objects at rest tend to stay at rest. These days I have significantly less free time, but manage to pack a bunch more productivity into it.  Still not showing utmost productivity, but an improvement.  The problem now is not the amount of time, so much as other constraints (e.g. stringing small bits of free time into big chunks, the need to be home at night for child-care purposes, meshing free time with friends' schedules). Not so easy to schedule playing, but plenty of tinkering around with designing gets done.  Still, even designing takes some time when trying to piece together a full game from a lot of small pieces.  So, while Wyrms & Warrens/Crude Simulation Engine is still in the works, I've turned to Luigi Castellani's Dangers & Dweomers (official site w/download...

The Heartbreak Projects - Fantasy and otherwise

Since this is a place to collect and annotate the various projects I have in the works, and maybe give them some focus, now seems like a good time to actually outline what the cellars currently include. But first a little background as to where this stuff will be coming from: Old School D&D - I'd always liked the aesthetic of old school D&D related games,  for most of my life generally chalking it up to nostalgia and a love for low-brow fantasy art. Gamma World 4th Edition - (no, not Gamma World D&D 4th Ed., which is actually Gamma World's 7th Edition) is my favorite iteration of the post-apocalyptic genre, though several of the others have their moments (e.g. 7th Edition's two-background system). 3E - I liked a lot of things about how 3E and it's relatives cleaned up and standardized things.  Also my little freeloading communist* heart finds the open game movement a thing of joy. 4E - D&D 4th Edition may have a few interesting elements he...