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Showing posts with the label SRD

Wyrms & Warrens (0E) - Player's Handbook

Wyrms & Warrens is the primary fantasy heartbreaker I've been working on for awhile now, based largely on the Swords & Wizardry SRD with significant modifications. I've broken it into a Player's Handbook (PHB) and a Warren Keeper's Guide (WKG).  Altough the WKG is still in its infancy, the PHB is more ore less complete and available for download at the links below. This project is a labor of love, available for free to all for use, modification and critique. Player's Handbook v0.451 ( pdf ) ( odt ) - 8/14/16 Player's Handbook v0.41 ( pdf ) ( odt ) Player's Handbook v0.4 ( pdf ) ( odt ) Player's Handbook v0.3 ( pdf ) ( odt ) Player's Handbook v0.2 ( pdf ) ( odt ) Player's Handbook v0.1 ( pdf ) ( odt ) 8/14/16 - Edit:  Table of Contents fixes, typos, formatting, etc. 8/13/16 - Edit:  Major changes to magic systems. Addition of illustrations, etc. 8/10/15 - Edit:  Updated Hurl power to include information about small anim...

GORE SRD

This is the short story of how I edited together an system reference document (SRD) of the Generic Old-school Role-playing System (GORE) by Goblinoid Games . (SRD now found here .  PDF  here .) Took a break from grinding away at Wyrms & Warrens stuff for awhile, and was paging through a copy of  Bug Hunters! , a  world-book designed back in the day for TSR's old Amazing Engine.  And the idea of cloned space-marines with the injected personalities of folks back home started sounded pretty damn badass. Amazing Engine seems to run on a percentile based skills system.  I'm not normally a fan of percentile based systems, but I occasionally get nostalgic for the Elder Gods, and the RPPR folks do make all that jazz sound damn sexy.  And and in this mood I thought me the following thoughts in approximate order: BRP seems a little less wonky than Amazing Engine. I bet you could convert the skills over without much trouble. Skil...