Spell: Wither

It appears that although Regenerate is a spell in D&D edition 3.5, the corresponding "Wither" spell has been excluded. So although there's a convenient way to attach limbs, there's no specific magical way to remove them. Hence the entry below.

Wither Limb

Necromancy

Level: Clr 7, Drd 7, Sorcerer/Wizard 7
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Living creature touched
Duration: Instantaneous
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes (harmless)

The subject’s bodily extremities (arms, legs, tails, or even extra heads on multi-headed creatures) shrivel and fall off. After the spell is cast, the physical degeneration is complete at the end of 1d4 rounds.

Withering also causes 4d8 points of damage +1 point per caster level (maximum +35). It is equally effective on all creatures which have bodily extremities including nonliving creatures such as golems or undead.

Casters wishing to invoke this spell verbally invoke a curse or speak a word to remove bodily integrity, while forming an unwholesome gesture with hands or posture.

Formatting and some wording taken from d20SRD.org
The Hypertext d20 SRDTM is owned and created by Jans Carton.

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